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README.md
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README.md
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# GB-GameOfLife
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# GB-GameOfLife
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An implementation of Conway's Game of Life for the GameBoy
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An implementation of Conway's Game of Life for the GameBoy.
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Press START to pause and enter edit mode.
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In edit mode:
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- use the d-pad to move the cursor
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- press A to toggle a cell's state
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- press B to trigger one step of the automata
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- press SELECT to clear all the cells
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Press START again to resume animation of the automata.
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# Project's Backstory
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# Project's Backstory
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I started this as my first real programming written entirely in assembly.
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I started this as my first real programming written entirely in assembly.
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@@ -23,4 +31,5 @@ the only time where you can write to Video RAM, you can also write
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in between the PPU rendering lines! That requires synchronising code
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in between the PPU rendering lines! That requires synchronising code
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with rendering but it should be doable.
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with rendering but it should be doable.
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The first working version I got looked like this:
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