made memory copy a function instead of a macro

This commit is contained in:
2018-12-26 15:56:35 +01:00
parent 9fe236ab42
commit 1bd335dd56
2 changed files with 35 additions and 34 deletions

View File

@@ -1,8 +1,20 @@
INCLUDE "hardware.inc"
INCLUDE "utils.inc"
_VRAM_BG_TILES EQU $9000
_SCREEN_BYTES EQU SCRN_X_B * SCRN_Y_B
SECTION "Memory Copy", ROM0
; hl = destination
; de = source
; bc = count
MemoryCopy:
ld a, [de]
ld [hl+], a
inc de
dec bc
ld a, b
or c
jr nz, MemoryCopy
ret
SECTION "V-Blank Interrupt Handler", ROM0[$40]
VBlankInterruptHandler:
@@ -56,9 +68,20 @@ Start:
ld [rBGP], a
; load tiles
MemCopy _VRAM_BG_TILES, Tile0, 16
MemCopy _VRAM_BG_TILES + 16, Tile1, 16
MemCopy _VRAM_BG_TILES + 32, Tile2, 16
ld hl, _VRAM_BG_TILES
ld de, Tile0
ld bc, 16
call MemoryCopy
ld hl, _VRAM_BG_TILES + 16
ld de, Tile1
ld bc, 16
call MemoryCopy
ld hl, _VRAM_BG_TILES + 32
ld de, Tile2
ld bc, 16
call MemoryCopy
; set scrolling to (0, 0)
xor a
@@ -66,7 +89,10 @@ Start:
ld [rSCX], a
; init ram
MemCopy _SCRN0, DefaultMap, 32 * 32
ld hl, _SCRN0
ld de, DefaultMap
ld bc, 32 * 32
call MemoryCopy
; enable screen with background
;ld a, LCDCF_ON | LCDCF_BGON
@@ -278,7 +304,8 @@ Start:
;jr z, .waitPressA
jp .mainloop
SECTION "Table based conway's game of life step", ROM0
; bc = pointer to neighbor offsets
; destroys all registers
Conway:
@@ -296,7 +323,7 @@ Conway:
ld d, a
; check end of list
or e ; (a still contains d)
or a, e ; (a still contains d)
jp z, .decide
; advance bc to next neighbor