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GB-GameOfLife
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9478fd7e2458deb9126da9b7533e35dadf8a6306
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Daniel Borges
9478fd7e24
use L register to store result, not C, how could that have ever worked huh? I must have forgot to reload the rom when testing... Also, I now use a macro to load neighbors to avoid the loop, much faster. We're now down to "12 VBLs" to update the automata
2018-12-31 14:01:35 +01:00
..
main.asm
use L register to store result, not C, how could that have ever worked huh? I must have forgot to reload the rom when testing... Also, I now use a macro to load neighbors to avoid the loop, much faster. We're now down to "12 VBLs" to update the automata
2018-12-31 14:01:35 +01:00