faster loading of lines left in render routine
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@@ -448,6 +448,9 @@ LCDStatInterruptHandler:
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ldh a, [LinesLeft]
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or a
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jr z, .exit
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; move lines left to B
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ld b, a
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push de
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push hl
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@@ -468,8 +471,6 @@ LCDStatInterruptHandler:
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; load counters
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ldh a, [TilesLeft]
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ld c, a
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ldh a, [LinesLeft]
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ld b, a
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.loop
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; check we can still render
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