WiinScale: simple reads a connected balance board and displays measured weight.
This commit is contained in:
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
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@@ -0,0 +1,3 @@
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[submodule "wiiuse"]
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path = wiiuse
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url = https://github.com/rpavlik/wiiuse
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@@ -4,17 +4,114 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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67
WiinScale/Form1.Designer.cs
generated
67
WiinScale/Form1.Designer.cs
generated
@@ -28,12 +28,75 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.ConnectionStatus = new System.Windows.Forms.Label();
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this.Weight = new System.Windows.Forms.Label();
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this.splitContainer1 = new System.Windows.Forms.SplitContainer();
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((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
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this.splitContainer1.Panel1.SuspendLayout();
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this.splitContainer1.Panel2.SuspendLayout();
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this.splitContainer1.SuspendLayout();
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this.SuspendLayout();
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//
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// ConnectionStatus
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//
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this.ConnectionStatus.Dock = System.Windows.Forms.DockStyle.Fill;
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this.ConnectionStatus.Location = new System.Drawing.Point(0, 0);
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this.ConnectionStatus.Name = "ConnectionStatus";
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this.ConnectionStatus.Size = new System.Drawing.Size(421, 25);
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this.ConnectionStatus.TabIndex = 0;
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this.ConnectionStatus.Text = "...";
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//
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// Weight
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//
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this.Weight.Dock = System.Windows.Forms.DockStyle.Fill;
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this.Weight.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.Weight.Location = new System.Drawing.Point(0, 0);
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this.Weight.Name = "Weight";
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this.Weight.Size = new System.Drawing.Size(421, 248);
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this.Weight.TabIndex = 1;
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this.Weight.Text = "...";
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this.Weight.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// splitContainer1
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//
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this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.splitContainer1.IsSplitterFixed = true;
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this.splitContainer1.Location = new System.Drawing.Point(0, 0);
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this.splitContainer1.Name = "splitContainer1";
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this.splitContainer1.Orientation = System.Windows.Forms.Orientation.Horizontal;
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//
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// splitContainer1.Panel1
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//
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this.splitContainer1.Panel1.Controls.Add(this.ConnectionStatus);
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//
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// splitContainer1.Panel2
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//
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this.splitContainer1.Panel2.Controls.Add(this.Weight);
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this.splitContainer1.Size = new System.Drawing.Size(421, 277);
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this.splitContainer1.SplitterDistance = 25;
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this.splitContainer1.TabIndex = 2;
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Text = "Form1";
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this.ClientSize = new System.Drawing.Size(421, 277);
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this.Controls.Add(this.splitContainer1);
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this.Name = "Form1";
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this.Text = "WiinScale";
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this.splitContainer1.Panel1.ResumeLayout(false);
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this.splitContainer1.Panel2.ResumeLayout(false);
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((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).EndInit();
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this.splitContainer1.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Label ConnectionStatus;
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private System.Windows.Forms.Label Weight;
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private System.Windows.Forms.SplitContainer splitContainer1;
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}
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}
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@@ -1,12 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
|
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using System;
|
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namespace WiinScale
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{
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@@ -15,6 +10,45 @@ namespace WiinScale
|
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public Form1()
|
||||
{
|
||||
InitializeComponent();
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||||
Task.Run(() =>
|
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{
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int connected = 0;
|
||||
while (connected == 0)
|
||||
{
|
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ConnectionStatus.BeginInvoke((Action)(() => {
|
||||
ConnectionStatus.Text = "Connecting...";
|
||||
}));
|
||||
|
||||
while ((connected = WiiUseBoard.Init()) == 0)
|
||||
System.Threading.Thread.Sleep(500);
|
||||
|
||||
ConnectionStatus.BeginInvoke((Action)(() => {
|
||||
ConnectionStatus.Text = "Connected";
|
||||
}));
|
||||
|
||||
float weight, x, y;
|
||||
while ((connected = WiiUseBoard.Read(out weight, out x, out y)) != 0)
|
||||
{
|
||||
Weight.BeginInvoke((Action)(() => {
|
||||
Weight.Text = string.Format("{0:00.00} Kg", weight);
|
||||
}));
|
||||
System.Threading.Thread.Sleep(50);
|
||||
}
|
||||
|
||||
WiiUseBoard.Shutdown();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public static class WiiUseBoard
|
||||
{
|
||||
[DllImport("wiiuse_board.dll", EntryPoint = "wiiuse_board_init")]
|
||||
public extern static int Init();
|
||||
[DllImport("wiiuse_board.dll", EntryPoint = "wiiuse_board_read")]
|
||||
public extern static int Read(out float weight, out float x, out float y);
|
||||
[DllImport("wiiuse_board.dll", EntryPoint = "wiiuse_board_shutdown")]
|
||||
public extern static void Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
120
WiinScale/Form1.resx
Normal file
120
WiinScale/Form1.resx
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@@ -0,0 +1,120 @@
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|
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|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -1,8 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace WiinScale
|
||||
{
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
@@ -24,7 +24,7 @@
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
@@ -54,6 +54,9 @@
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
|
||||
1
wiiuse
Submodule
1
wiiuse
Submodule
Submodule wiiuse added at 53c5ca618a
64
wiiuse_board/main.c
Normal file
64
wiiuse_board/main.c
Normal file
@@ -0,0 +1,64 @@
|
||||
#include "wiiuse.h"
|
||||
|
||||
#define MAX_WIIMOTES 5
|
||||
static wiimote** wiimotes;
|
||||
static int board;
|
||||
|
||||
__declspec(dllexport) int wiiuse_board_init()
|
||||
{
|
||||
wiimotes = wiiuse_init(MAX_WIIMOTES);
|
||||
int count = wiiuse_find(wiimotes, MAX_WIIMOTES, 5);
|
||||
count = wiiuse_connect(wiimotes, count);
|
||||
board = -1;
|
||||
for (int i = 0; i < count; i++)
|
||||
if (board == -1 && wiimotes[i]->exp.type == EXP_WII_BOARD)
|
||||
board = i;
|
||||
else
|
||||
wiiuse_disconnect(wiimotes[i]);
|
||||
|
||||
if (board == -1)
|
||||
wiiuse_cleanup(wiimotes, MAX_WIIMOTES);
|
||||
|
||||
return board != -1;
|
||||
}
|
||||
|
||||
__declspec(dllexport) int wiiuse_board_read(float* weight, float* x, float* y)
|
||||
{
|
||||
int read = 0;
|
||||
if (board != -1)
|
||||
{
|
||||
while (wiiuse_poll(wiimotes, MAX_WIIMOTES))
|
||||
{
|
||||
switch (wiimotes[board]->event)
|
||||
{
|
||||
case WIIUSE_EVENT:
|
||||
{
|
||||
struct wii_board_t* wb = (wii_board_t*)&wiimotes[board]->exp.wb;
|
||||
*weight = wb->tl + wb->tr + wb->bl + wb->br;
|
||||
*x = ((wb->tr + wb->br) / *weight) * 2 - 1;
|
||||
*y = ((wb->tl + wb->tr) / *weight) * 2 - 1;
|
||||
read++;
|
||||
break;
|
||||
}
|
||||
|
||||
case WIIUSE_WII_BOARD_CTRL_REMOVED:
|
||||
case WIIUSE_DISCONNECT:
|
||||
case WIIUSE_UNEXPECTED_DISCONNECT:
|
||||
{
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return read;
|
||||
}
|
||||
|
||||
__declspec(dllexport) void wiiuse_board_shutdown()
|
||||
{
|
||||
if (board != -1 && wiimotes[board]->state == WIIMOTE_STATE_CONNECTED)
|
||||
wiiuse_disconnect(wiimotes[board]);
|
||||
wiiuse_cleanup(wiimotes, MAX_WIIMOTES);
|
||||
wiimotes = 0;
|
||||
board = -1;
|
||||
}
|
||||
176
wiiuse_board/wiiuse_board.vcxproj
Normal file
176
wiiuse_board/wiiuse_board.vcxproj
Normal file
@@ -0,0 +1,176 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{6D610BDA-9461-4B15-9409-8187063624FB}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>wiiuse_board</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;WIIUSE_BOARD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Users\Daniel\Documents\WiinScale\wiiuse\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\wiiuse\build\src\debug</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>wiiuse_debug.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy $(OutputPath)\$(TargetFileName) $(SolutionDir)\WiinScale\bin\Debug
|
||||
xcopy $(OutputPath)\$(TargetFileName) $(SolutionDir)\WiinScale\bin\Release
|
||||
xcopy $(SolutionDir)\wiiuse\build\src\debug\wiiuse_debug.dll $(SolutionDir)\WiinScale\bin\Debug
|
||||
xcopy $(SolutionDir)\wiiuse\build\src\release\wiiuse.dll $(SolutionDir)\WiinScale\bin\Release</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;WIIUSE_BOARD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Users\Daniel\Documents\WiinScale\wiiuse\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\wiiuse\build\src\debug</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>wiiuse_debug.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /Y $(OutputPath)$(TargetFileName) $(SolutionDir)WiinScale\bin\Debug
|
||||
xcopy /Y $(SolutionDir)wiiuse\build\src\debug\wiiuse_debug.dll $(SolutionDir)WiinScale\bin\Debug</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;WIIUSE_BOARD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Users\Daniel\Documents\WiinScale\wiiuse\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\wiiuse\build\src\debug</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>wiiuse.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;WIIUSE_BOARD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Users\Daniel\Documents\WiinScale\wiiuse\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\wiiuse\build\src\release</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>wiiuse.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>xcopy /Y $(OutputPath)$(TargetFileName) $(SolutionDir)\WiinScale\bin\Release
|
||||
xcopy /Y $(SolutionDir)\wiiuse\build\src\release\wiiuse.dll $(SolutionDir)\WiinScale\bin\Release</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
22
wiiuse_board/wiiuse_board.vcxproj.filters
Normal file
22
wiiuse_board/wiiuse_board.vcxproj.filters
Normal file
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user